Managed Hosting



Project Home Blog Forums Known Issues External Project Link Contact Project

Author: John Grden (All RIAForge projects by this author)
Last Updated: May 28, 2007 6:42 AM
Version: alpha
Views: 134,814
Downloads: 22,896
License: MIT


<a href='http://www.rockonflash.com/flexible/videos/FLEXibleDemo/FLEXibleDemo.html'>FLEXible Basic usage demo</a>

<a href='http://www.rockonflash.com/flexible/videos/FLEXibleDemo_Properties/FLEXibleDemo_Properties.html'>Adding Properties to the Properties.xml demo</a>

<b>***UPDATES / FIXES***
* (11.20.2006) Just updated FLEXible with a couple of fixes. One, was to retain the string values, such as label, when switching from source to design view. The other fix was a minor fix to resetting the contraint panel's mini panel to the upper left corner with the correct height.

* changing an attribute in Source view is maintained now. Changing something like "label" was getting lost when switching back to Design view.

* fixed bug with loading defaults from properties.xml and loading MXML source. When you create a control, you can specify default values in properties.xml that will be used when the object is first created

* top, bottom, right, left, horizontalCenter, verticalCenter styles are now supported. You can type them in Source view and they'll be available for editing when you go back to Design view. I'm working on a constraints panel right now.

* New Constraints Panel (Just released - 10.31.2006):
<a href="http://www.osflash.org/lib/exe/fetch.php?h=&cache=cache&media=http%3A%2F%2Fwww.rockonFlash.com%2Fflexible%2Fimages%2FFLEXible_constraintsPanelUpdated.png"; target="_blank">
<img src="http://www.osflash.org/lib/exe/fetch.php?w=450&h=&cache=cache&media=http%3A%2F%2Fwww.rockonFlash.com%2Fflexible%2Fimages%2FFLEXible_constraintsPanelUpdated.png"; border="0" width=250/></a>




1. Shift+Drag: drag into another container
2. click on the outter edge of an object to move it around.
3. Click the center to drag it to another container
4. SHIFT+L brings up Xray/debug console
5. "save" will output to the Xray console, or you can just switch to "source" view
6. "load" will load "test.mxml" - so if you want to load something specific, just replace the contents of that file. You might have to restart FLEXible if you've already drawn on stage.
7. It's got bugs- I know. It's not got alot of features yet. it's really proof of concept to be flushed out. But it DOES have a good foundation, and works.

*** Source ***
<a href='http://www.rockonFlash.com/flexible/srcview/index.html'>Published Source from FlexBuilder</a>


PS> If you try it, PLEASE let me know what you think :)

Basic FLEX2 <b>MXML Designer/Editor</b> created in FLEX2 <b>;)</b>

Import/Export MXML and use the editor for layout of basic applications.

<b>Design View:</b>
<a href="http://www.osflash.org/lib/exe/fetch.php?cache=cache&media=http%3A%2F%2Fwww.rockonFlash.com%2Fflexible%2Fimages%2FFLEXible_designView.png"; target="_blank">
<img src="http://www.osflash.org/lib/exe/fetch.php?cache=cache&media=http%3A%2F%2Fwww.rockonFlash.com%2Fflexible%2Fimages%2FFLEXible_designView.png"; border="0" width=250/></a>

<b>Source View:</b>
<a href="http://www.osflash.org/lib/exe/fetch.php?cache=cache&media=http%3A%2F%2Fwww.rockonFlash.com%2Fflexible%2Fimages%2FFLEXible_sourceView.png"; target="_blank">
<img src="http://www.osflash.org/lib/exe/fetch.php?w=450&h=&cache=cache&media=http%3A%2F%2Fwww.rockonFlash.com%2Fflexible%2Fimages%2FFLEXible_sourceView.png"; border="0" width=250/></a>


Flash9 Standalone Player

Issue Tracker:

This project has an external bug tracker. You can find it here: