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FLEXible
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Author: John Grden (All RIAForge projects by this author)
Last Updated: May 28, 2007 6:42 AM
Version: alpha
Views: 173,617
Downloads: 23,310
License: MIT

Description:

<b>**VIDEO DEMOS**
<a href='http://www.rockonflash.com/flexible/videos/FLEXibleDemo/FLEXibleDemo.html'>FLEXible Basic usage demo</a>

<a href='http://www.rockonflash.com/flexible/videos/FLEXibleDemo_Properties/FLEXibleDemo_Properties.html'>Adding Properties to the Properties.xml demo</a>
</b>


<b>***UPDATES / FIXES***
* (11.20.2006) Just updated FLEXible with a couple of fixes. One, was to retain the string values, such as label, when switching from source to design view. The other fix was a minor fix to resetting the contraint panel's mini panel to the upper left corner with the correct height.

* changing an attribute in Source view is maintained now. Changing something like "label" was getting lost when switching back to Design view.

* fixed bug with loading defaults from properties.xml and loading MXML source. When you create a control, you can specify default values in properties.xml that will be used when the object is first created

* top, bottom, right, left, horizontalCenter, verticalCenter styles are now supported. You can type them in Source view and they'll be available for editing when you go back to Design view. I'm working on a constraints panel right now.

* New Constraints Panel (Just released - 10.31.2006):
<a href="http://www.osflash.org/lib/exe/fetch.php?h=&cache=cache&media=http%3A%2F%2Fwww.rockonFlash.com%2Fflexible%2Fimages%2FFLEXible_constraintsPanelUpdated.png"; target="_blank">
<img src="http://www.osflash.org/lib/exe/fetch.php?w=450&h=&cache=cache&media=http%3A%2F%2Fwww.rockonFlash.com%2Fflexible%2Fimages%2FFLEXible_constraintsPanelUpdated.png"; border="0" width=250/></a>

</b>

<b>**USAGE**

Keystrokes/notes:

1. Shift+Drag: drag into another container
2. click on the outter edge of an object to move it around.
3. Click the center to drag it to another container
4. SHIFT+L brings up Xray/debug console
5. "save" will output to the Xray console, or you can just switch to "source" view
6. "load" will load "test.mxml" - so if you want to load something specific, just replace the contents of that file. You might have to restart FLEXible if you've already drawn on stage.
7. It's got bugs- I know. It's not got alot of features yet. it's really proof of concept to be flushed out. But it DOES have a good foundation, and works.

*** Source ***
<a href='http://www.rockonFlash.com/flexible/srcview/index.html'>Published Source from FlexBuilder</a>

SVN:
http://svn1.cvsdude.com/osflash/flexible

PS> If you try it, PLEASE let me know what you think :)
</b>

Basic FLEX2 <b>MXML Designer/Editor</b> created in FLEX2 <b>;)</b>

Import/Export MXML and use the editor for layout of basic applications.

Screenshots:
<b>Design View:</b>
<a href="http://www.osflash.org/lib/exe/fetch.php?cache=cache&media=http%3A%2F%2Fwww.rockonFlash.com%2Fflexible%2Fimages%2FFLEXible_designView.png"; target="_blank">
<img src="http://www.osflash.org/lib/exe/fetch.php?cache=cache&media=http%3A%2F%2Fwww.rockonFlash.com%2Fflexible%2Fimages%2FFLEXible_designView.png"; border="0" width=250/></a>

<b>Source View:</b>
<a href="http://www.osflash.org/lib/exe/fetch.php?cache=cache&media=http%3A%2F%2Fwww.rockonFlash.com%2Fflexible%2Fimages%2FFLEXible_sourceView.png"; target="_blank">
<img src="http://www.osflash.org/lib/exe/fetch.php?w=450&h=&cache=cache&media=http%3A%2F%2Fwww.rockonFlash.com%2Fflexible%2Fimages%2FFLEXible_sourceView.png"; border="0" width=250/></a>

Requirements:

Flash9 Standalone Player

Issue Tracker:

This project has an external bug tracker. You can find it here:
http://www.flexiblemxml.com/


This is to notify all, that we will be decommissioning http://riaforge.org/ ("Site") soon. This decision has been taken due to business reasons. If you are interested in reviewing or downloading any project or files available at Site, please do so, by April 16, 2019, 12 noon PST , as per license terms associated therewith. Past that, you will not be able to access the projects or files.Should you have any concerns/suggestions/query, feel free to Contact Us.